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enduri

enduri

enduri

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Uses AI

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What is enduri?

enduri is an interactive learning platform designed to provide personalized learning strategies for students, teachers, and parents. It focuses on helping learners understand their unique learning needs through a personalized Learner ID, which identifies strengths, visions, learning motivation, and specific requirements for optimal learning. Enduri recognizes that in today's digital age, the focus has shifted from memorizing facts to applying knowledge, and it addresses the challenges faced by students, including those with dyslexia and mental health issues, by providing tailored support.

The platform is built on a 'Three-Pillar Principle' that emphasizes personal learning needs, learning knowledge and strategies, and dialogue and cooperation. Key features include the Learner ID that helps identify what students need to learn optimally, goal setting tools that make weekly and daily goals visible and transparent, and a variety of learning strategies for planning, understanding, memorizing, and testing knowledge. Each strategy is explained through short video clips, catering to different learning preferences including visual, auditory, and kinesthetic learners.

enduri is implemented in schools as a comprehensive support system that bridges the gap between students' learning needs and teachers' ability to address them effectively. It serves as a foundation for meaningful conversations between teachers, students, and parents by providing insights into each learner's motivation, goals, needs, visions, and strengths. The platform helps educators understand their students better, making learning more efficient and enjoyable. By equipping students with the right tools and strategies, enduri helps make learning not only more efficient but also a more positive experience, supporting both personal and academic development.

CompanyBusiness Name: Partner and Chance LtD
HQ Location: United Kingdom
Founded: 2023
Age Range8-10, 11-13
FeaturesMetacognitive Learning21st-century Learning SkillsLearn To LearnProgress-orientedStrengths-basedLearning SkillsIndividually TailoredResearched BasedLearning PlatformMotivational ToolContent Independant
LanguagesGerman, English
AccessibilityModerate features
PoliciesTerms of ServicePrivacy Policy
RequirementsInternet - Low BandwidthInternet - High BandwidthDesktop - MacDesktop - WindowsDesktop - ChromebookDesktop - LinuxMobile - iPhoneMobile - iPadMobile - WindowsMobile - Android

enduri is the first online learning platform that puts learning skills—not content—at the center. Content changes, AI delivers answers instantly, but skills are what remain essential. With enduri, students don’t just memorise; they learn how to think, reflect, and apply knowledge in real contexts.

Our mission is to help learners build, add, and master the core skills that make learning meaningful — both in school and in life.

Set Up

5 min

TrainingIn PersonLive OnlineWebinarsDocumentationVideos

Using enduri means more than just accessing a platform – it means joining a partnership.enduri cares - because as a user, you are part of our shared mission: bringing learning how to learn to where it truly belongs – into every classroom and to every single student.

SupportEmailFAQs/ForumKnowledge Base

enduri is open to feedback, critique, and discussion – and we’d love to hear your own learn-to-learn story.
Reach out to us at info@enduri.org.

Home LearningParent Access

Anyone can create the account.

There is no separate access code for parents. The student platform is fully transparent and designed to be shared openly between students and parents.

AI


AI usage

This product uses AI.

AI-powered features
speech to text
text to speech
Real-time question answering
Technology type
tick

Natural Language Processing

Technology used to understand or generate human language (e.g. chatbots, language analysis, speech-to-text)

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Computer Vision

AI that interprets visual information from images or video (e.g. scanning student work, facial recognition, object tracking)

tick

Generative AI

AI that creates new content such as text, images, or video (e.g. AI-generated quizzes, lesson plans, dialogue simulations)

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Machine Learning

Algorithms that learn from data to make predictions or decisions (e.g. adaptive learning, automated feedback)

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Robotics

AI embedded in physical systems (e.g. programmable learning bots, interactive classroom robots)

High-risk use settings
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Access Determination

Used to make decisions about access to, or admission into, an educational programme (e.g. automated admissions systems)

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Behavioural Monitoring or Detection

Used to analyse behaviour, emotions, or cognitive states (e.g. engagement tracking, emotion detection)

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Learner Evaluation

Used to assess student performance or outcomes (e.g. grading, test scoring, proctoring, adaptive progression, academic placement)

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enduri Pricing


Pricing Plans

Free TrialPaid Subscription

enduri pricing starts from $14 / month

We offer a fixed price for individual users (parents or students).
For schools, pricing is tailored to their specific needs. Please contact us at info@enduri.org.

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Pedagogy

Certified Pedagogical Quality

Certified by Education Alliance Finland,

EAF Evaluation is an academically-backed approach to evaluating the pedagogical design of a product. EAF evaluators assess the product using criteria that covers the most essential pedagogical aspects in the learning experience.
Passive
Active
The solution empowers users to set their own learning goals and offers a framework to keep these goals realistic and time-bound. It encourages reflection and helps break larger objectives into manageable, bite-sized steps. The approach supports learner autonomy by allowing students to take charge of their learning. The "Learning Strategies" section significantly reinforces the "Active" approach. It invites students to take on various roles and positions.
Rehearse
Construct
The solution encourages students to appreciate their own learning styles rather than comparing outcomes, which may also contribute positively to their overall well-being. The solution assumes that learning takes place through observation and is designed to complement classroom study rather than replace it.
Linear
Non-linear/Creative
The solution provides equal learning opportunities and pathways for all users, which ensures fairness and accessibility. From this common foundation, each learner can take a personalized route according to their interests and pace.
Individual
Collaborative
The solution emphasizes individual work, it includes several key features that build a bridge toward "Collaborative" use. The "Coaching" function provides a direct channel for collaboration between the teacher and the student. The "Learning Strategies" section also includes collaborative methods. Furthermore, the student's "Learner ID" profile, while individual, holds significant potential for broader collaborative application.

Learning goals

Certified by Education Alliance Finland

The supported learning goals are identified by mapping the product against the selected reference curriculum and soft skills definitions most relevant for the 21st century.

  • Practicing persistent working
  • Practicing to set one's own learning goals
  • Developing problem solving skills
  • Practicing to take responsibility of one's own learning
  • Encouraging the growth of positive self-image
  • Enabling the growth of positive self-image
  • Practicing versatile ways of working
  • Practicing to find ways of working that are best for oneself
  • Practicing decision making
  • Practicing strategic thinking
  • Encouraging to build new information and visions
  • Practicing to evaluate one's own learning
  • Practicing time management
  • Learning to face failures and disappointments
  • Familiarizing with the influences of media and understanding its affordances
  • Learning to view and consider media and advertising critically
  • Practicing to find, evaluate and share information
  • Practicing to use information independently and interactively
  • Learning to understand and interpret diverse types of texts
  • Learning to acquire, modify and produce information in different forms
  • Using technology as a part of explorative and creative process
  • Learning to understand and interpret diverse types of texts, from vernacular to academic
  • Practicing logical reasoning to understand and interpret information in different forms
  • Connecting subjects learned at school to skills needed at working life
  • Learning to plan and organize work processes
  • Learning consumer knowledge and smart economics
  • Learning to use foreign language in work context
  • Encouraging positive attitude towards working life
  • Enabling the growth of positive self-image
  • Practicing to give, get and reflect feedback
  • Practicing to express own thoughts and feelings
  • Learning to understand the meaning of rules, contracts and trust
  • Practicing to use foreign language as a communication tool
  • Practicing communication through different channels
  • Learning decision-making, influencing and accountability
  • Practicing to argument clearly own opinions and reasonings
  • Encouraging to build new information and visions
  • Supporting student to build their own linguistic and cultural identity
  • Learning about different languages
  • Practicing to notice links between subjects learned
  • Learning to combine information to find new innovations
  • Encouraging to build new information and visions
  • Learning to build information on top of previously learned
  • Practicing to notice causal connections
  • Practicing to take care of own and other people’s safety
  • Practicing to take care of one's own and other people’s safety
  • Encouraging the growth of positive self-image
  • Practicing to recognize and express feelings
  • Practicing to look things from different perspectives
  • Practicing to notice causal connections
  • Practicing to use imagination and to be innovative
  • Encouraging students to be innovative and express new ideas
  • Practicing creative thinking
  • Creating requirements for creative thinking
  • Practicing to evaluate one's own learning
  • Practicing to set one's own learning goals
  • Practicing to take responsibility of one's own learning
  • Practicing to find ways of working that are best for oneself
  • Practicing persistent working
  • Learning to notice causal connections
  • Practising visual recognition
  • Practicing to observe spoken and written language
  • Practicing categorization and classification
  • Practicing memorizing skills
  • Practicing letters, alphabets and written language
  • Using technology as a part of explorative process
  • Using technology for interaction and collaboration
  • Practicing logical reasoning, algorithms and programming through making
  • Understanding and practicing safe and responsible uses of technology
  • Using technological resources for finding and applying information
  • Using technology as a part of explorative and creative process
  • Understanding technological system operations through making
  • Building common knowledge of technological solutions and their meaning in everyday life
  • Learning to plan and design own written content and textual representations
  • Practicing keyboard skills and touch typing

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Last updated 18th November 2025
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